Meet the WellieWishers - a sweet group of friends who play in their whimsical garden. While they play, they learn about the natural world, using the magic of their imaginations.
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Episodes
The Bothersome Bird
When a noisy songbird keeps interrupting their puppet show rehearsal, the WellieWishers soon discover that the bird is protecting a nest of eggs close to their playhouse.
10m
Little Tree
When the girls decide to relocate a little tree languishing from lack of sun, it triggers Camille’s memories about leaving home.
10m
Snow-flaking
The girls convince Kendall to help them build a snow playhouse for the animals by promising they'll work fast to beat an incoming storm.
10m
Copy Cat
When the girls use face paint to become their favorite animals and Emerson’s cat upstages Willa’s, Willa’s jealousy threatens to spoil the fun…
10m
Butterfly Ballet
The girls prepare special wings and dances to welcome some new butterflies. But when Willa’s wings get muddy and broken, she’s too disappointed to participate…
10m
Glowing in the Dark
When Ashlyn plans a garden walk to enjoy the fireflies at night, Ashlyn and Emerson are forced to admit their fear of the dark.
10m
I Do, You Do, Hair Do
When Ashlyn sets out to give Camille a new hairdo and things go impossibly wrong, the girls work together to fix it, only to make things worse.
10m
Now You See It, Now You Don't
When the girls’ things go missing and clues point to Camille, instead of a mischievous Gopher, the girls learn a lesson about not jumping to conclusions…
10m
It Takes Two to See-Saw
Kendall breaks from the group to build a see-saw ‘her way’. When she gets stuck high up on the see-saw, she relies on the others to help her down and apologizes for being bossy.
10m
Coloriffic Scavenger Hunt
Ashlyn plans a scavenger hunt where each of the Wellies find things of a chosen color but is frustrated when she can’t find anything orange in the garden.
10m
Ashlyn’s Tall Tale
Ashlyn makes up a story about a rare animal in the garden. As the girls search, her animal description grows until the girls are so fearful they plan to flee the garden for good.
10m
Anything for a Laugh
Emerson learns that there is a fine line between funny and hurtful when she tries mastering impersonations of her friends.
10m
The Rainmakers
The girls take part in Camille's rain dance, which gets progressively wackier as the day progresses. But it's friendship, not magic, that produces a 'rain shower' in the end.
10m
Kendall Rules the Roost
Kendall gets carried away with a sense of authority when she makes and enforces a host of garden rules, ruining everyone’s fun.
10m
All Time Favorites
The girls create a time capsule including some of their favorite things and then discover one left by five little girls, a long time ago.
10m
Out of Line
When Ashlyn and Emerson’s refusal to compromise comes to a head, Ashlyn draws a dividing line down the middle of the Playhouse.
10m
Camille's Poem
Camille is frustrated that she’s not good at something like the other girls, until her friends help her see she has a gift for rhyming.
10m
Honking in a Winter Wonderland
Willa is sad for not saying goodbye to migrating Mrs. Honk. The girls try to cheer her up by casting her as Snow Princess in their winter show.
10m
All's Wellie that Ends Wellie
Emerson is convinced she won’t be able to sing well when she loses her lucky wellies. Not wanting to cancel their concert, the girls create lookalike wellies and the show goes on.
10m
Duck Duck, Oops!
The Wellies are delighted to discover a young duck in the garden and help him feel at home. But when “Quackers” creates chaos, they realize he would be happier with other ducks.
10m
Truth or Hare
After competitive Ashlyn accidentally breaks the latch on Carrot’s hutch, Carrot’s disappearance causes Willa to believe he was stolen.
10m
Honey I Spoiled the Bunny
The Wellies plan a special day for Carrot to celebrate the day he came to live with them, but are baffled when he doesn’t seem to enjoy any of their kid-friendly activities.
10m
Owie Zowie
When Emerson fakes being injured to get attention, the girls go out of their way to take care of her.
10m
The Party that Blew Away
Ashlyn plans a perfect Fall Fiesta for the Wellies to enjoy. When the wind kicks up blowing away napkins, steamers, balloons and decorations, she thinks everything is ruined…
10m
Mighty Girl
Emerson ruins the girls' superhero game and picnic by refusing to give up her annoying persona of the all-powerful Mighty Girl.
10m
The Importance of Being Ashlyn
Ashlyn and Camille put their different styles of garden party to the test - Ashlyn’s unbreakable rules of etiquette versus Camille’s ‘go with the flow’ approach.